Syakirah Siregar, N. and Siregar, N. (2026) “Pembelajaran Deep Learning Berbasis Gamification: Dampaknya terhadap Literasi dan Numerasi Siswa Madrasah Ibtidaiyah”, Walada: Journal of Primary Education, 5(2), pp. 1210–1220. doi: 10.61798/wjpe.v5i2.666.